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ortools-clone/ortools/glop/primal_edge_norms.cc
2025-02-24 22:59:21 +01:00

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// Copyright 2010-2025 Google LLC
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "ortools/glop/primal_edge_norms.h"
#include <algorithm>
#include <cstdlib>
#include "absl/log/check.h"
#include "absl/log/log.h"
#include "ortools/glop/basis_representation.h"
#include "ortools/glop/parameters.pb.h"
#include "ortools/glop/update_row.h"
#include "ortools/glop/variables_info.h"
#include "ortools/lp_data/lp_types.h"
#include "ortools/lp_data/lp_utils.h"
#include "ortools/lp_data/scattered_vector.h"
#include "ortools/lp_data/sparse.h"
#include "ortools/util/stats.h"
namespace operations_research {
namespace glop {
PrimalEdgeNorms::PrimalEdgeNorms(const CompactSparseMatrix& compact_matrix,
const VariablesInfo& variables_info,
const BasisFactorization& basis_factorization)
: compact_matrix_(compact_matrix),
variables_info_(variables_info),
basis_factorization_(basis_factorization),
stats_(),
recompute_edge_squared_norms_(true),
reset_devex_weights_(true),
edge_squared_norms_(),
matrix_column_norms_(),
devex_weights_(),
direction_left_inverse_(),
num_operations_(0) {}
void PrimalEdgeNorms::Clear() {
SCOPED_TIME_STAT(&stats_);
matrix_column_norms_.clear();
recompute_edge_squared_norms_ = true;
reset_devex_weights_ = true;
for (bool* watcher : watchers_) *watcher = true;
}
bool PrimalEdgeNorms::NeedsBasisRefactorization() const {
if (pricing_rule_ != GlopParameters ::STEEPEST_EDGE) return false;
return recompute_edge_squared_norms_;
}
DenseRow::ConstView PrimalEdgeNorms::GetSquaredNorms() {
switch (pricing_rule_) {
case GlopParameters::DANTZIG:
return GetMatrixColumnNorms().const_view();
case GlopParameters::STEEPEST_EDGE:
return GetEdgeSquaredNorms().const_view();
case GlopParameters::DEVEX:
return GetDevexWeights().const_view();
}
}
const DenseRow& PrimalEdgeNorms::GetEdgeSquaredNorms() {
if (recompute_edge_squared_norms_) ComputeEdgeSquaredNorms();
return edge_squared_norms_;
}
const DenseRow& PrimalEdgeNorms::GetDevexWeights() {
if (reset_devex_weights_) ResetDevexWeights();
return devex_weights_;
}
const DenseRow& PrimalEdgeNorms::GetMatrixColumnNorms() {
if (matrix_column_norms_.empty()) ComputeMatrixColumnNorms();
return matrix_column_norms_;
}
bool PrimalEdgeNorms::TestEnteringEdgeNormPrecision(
ColIndex entering_col, const ScatteredColumn& direction) {
if (!recompute_edge_squared_norms_) {
SCOPED_TIME_STAT(&stats_);
// Recompute the squared norm of the edge used during this
// iteration, i.e. the entering edge.
const Fractional old_squared_norm = edge_squared_norms_[entering_col];
const Fractional precise_squared_norm = 1.0 + SquaredNorm(direction);
edge_squared_norms_[entering_col] = precise_squared_norm;
const Fractional precise_norm = sqrt(precise_squared_norm);
const Fractional estimated_edges_norm_accuracy =
(precise_norm - sqrt(old_squared_norm)) / precise_norm;
stats_.edges_norm_accuracy.Add(estimated_edges_norm_accuracy);
if (std::abs(estimated_edges_norm_accuracy) >
parameters_.recompute_edges_norm_threshold()) {
VLOG(1) << "Recomputing edge norms: " << sqrt(precise_squared_norm)
<< " vs " << sqrt(old_squared_norm);
recompute_edge_squared_norms_ = true;
for (bool* watcher : watchers_) *watcher = true;
}
if (old_squared_norm < 0.25 * precise_squared_norm) {
VLOG(1) << "Imprecise norm, reprice. old=" << old_squared_norm
<< " new=" << precise_squared_norm;
return false;
}
}
return true;
}
void PrimalEdgeNorms::UpdateBeforeBasisPivot(ColIndex entering_col,
ColIndex leaving_col,
RowIndex leaving_row,
const ScatteredColumn& direction,
UpdateRow* update_row) {
SCOPED_TIME_STAT(&stats_);
DCHECK_NE(entering_col, leaving_col);
if (!recompute_edge_squared_norms_) {
update_row->ComputeUpdateRow(leaving_row);
ComputeDirectionLeftInverse(entering_col, direction);
UpdateEdgeSquaredNorms(entering_col, leaving_col, leaving_row,
direction.values, *update_row);
}
if (!reset_devex_weights_) {
// Resets devex weights once in a while. If so, no need to update them
// before.
++num_devex_updates_since_reset_;
if (num_devex_updates_since_reset_ >
parameters_.devex_weights_reset_period()) {
reset_devex_weights_ = true;
} else {
update_row->ComputeUpdateRow(leaving_row);
UpdateDevexWeights(entering_col, leaving_col, leaving_row,
direction.values, *update_row);
}
}
}
void PrimalEdgeNorms::ComputeMatrixColumnNorms() {
SCOPED_TIME_STAT(&stats_);
matrix_column_norms_.resize(compact_matrix_.num_cols(), 0.0);
for (ColIndex col(0); col < compact_matrix_.num_cols(); ++col) {
matrix_column_norms_[col] = SquaredNorm(compact_matrix_.column(col));
num_operations_ += compact_matrix_.column(col).num_entries().value();
}
}
void PrimalEdgeNorms::ComputeEdgeSquaredNorms() {
SCOPED_TIME_STAT(&stats_);
// time_limit_->LimitReached() can be costly sometimes, so we only do that
// if we feel this will be slow anyway.
const bool test_limit = (time_limit_ != nullptr) &&
basis_factorization_.NumberOfEntriesInLU() > 10'000;
// Since we will do a lot of inversions, it is better to be as efficient and
// precise as possible by refactorizing the basis.
DCHECK(basis_factorization_.IsRefactorized());
edge_squared_norms_.resize(compact_matrix_.num_cols(), 1.0);
for (const ColIndex col : variables_info_.GetIsRelevantBitRow()) {
// Note the +1.0 in the squared norm for the component of the edge on the
// 'entering_col'.
edge_squared_norms_[col] = 1.0 + basis_factorization_.RightSolveSquaredNorm(
compact_matrix_.column(col));
// This operation can be costly, and we abort if we are stuck here.
// Note that we still mark edges as "recomputed" otherwise we can runs into
// some DCHECK before we actually abort the solve.
if (test_limit && time_limit_->LimitReached()) break;
}
recompute_edge_squared_norms_ = false;
}
// TODO(user): It should be possible to reorganize the code and call this when
// the value of direction is no longer needed. This will simplify the code and
// avoid a copy here.
void PrimalEdgeNorms::ComputeDirectionLeftInverse(
ColIndex entering_col, const ScatteredColumn& direction) {
SCOPED_TIME_STAT(&stats_);
// Initialize direction_left_inverse_ to direction. Note the special case when
// the non-zero vector is empty which means we don't know and need to use the
// dense version.
const ColIndex size = RowToColIndex(direction.values.size());
const double kThreshold = 0.05 * size.value();
if (!direction_left_inverse_.non_zeros.empty() &&
(direction_left_inverse_.non_zeros.size() + direction.non_zeros.size() <
2 * kThreshold)) {
ClearAndResizeVectorWithNonZeros(size, &direction_left_inverse_);
for (const auto e : direction) {
direction_left_inverse_[RowToColIndex(e.row())] = e.coefficient();
}
} else {
direction_left_inverse_.values = Transpose(direction.values);
direction_left_inverse_.non_zeros.clear();
}
if (direction.non_zeros.size() < kThreshold) {
direction_left_inverse_.non_zeros = TransposedView(direction).non_zeros;
}
basis_factorization_.LeftSolve(&direction_left_inverse_);
// TODO(user): Refactorize if estimated accuracy above a threshold.
IF_STATS_ENABLED(stats_.direction_left_inverse_accuracy.Add(
compact_matrix_.ColumnScalarProduct(entering_col,
direction_left_inverse_.values) -
SquaredNorm(direction.values)));
IF_STATS_ENABLED(stats_.direction_left_inverse_density.Add(
Density(direction_left_inverse_.values)));
}
// Let new_edge denote the edge of 'col' in the new basis. We want:
// reduced_costs_[col] = ScalarProduct(new_edge, basic_objective_);
// edge_squared_norms_[col] = SquaredNorm(new_edge);
//
// In order to compute this, we use the formulas:
// new_leaving_edge = old_entering_edge / divisor.
// new_edge = old_edge + update_coeff * new_leaving_edge.
void PrimalEdgeNorms::UpdateEdgeSquaredNorms(ColIndex entering_col,
ColIndex leaving_col,
RowIndex leaving_row,
const DenseColumn& direction,
const UpdateRow& update_row) {
SCOPED_TIME_STAT(&stats_);
// 'pivot' is the value of the entering_edge at 'leaving_row'.
// The edge of the 'leaving_col' in the new basis is equal to
// entering_edge / 'pivot'.
const Fractional pivot = -direction[leaving_row];
DCHECK_NE(pivot, 0.0);
// Note that this should be precise because of the call to
// TestEnteringEdgeNormPrecision().
const Fractional entering_squared_norm = edge_squared_norms_[entering_col];
const Fractional leaving_squared_norm =
std::max(1.0, entering_squared_norm / Square(pivot));
int stat_lower_bounded_norms = 0;
const Fractional factor = 2.0 / pivot;
const auto view = compact_matrix_.view();
auto output = edge_squared_norms_.view();
const auto direction_left_inverse =
direction_left_inverse_.values.const_view();
for (const ColIndex col : update_row.GetNonZeroPositions()) {
const Fractional coeff = update_row.GetCoefficient(col);
const Fractional scalar_product =
view.ColumnScalarProduct(col, direction_left_inverse);
num_operations_ += view.ColumnNumEntries(col).value();
// Update the edge squared norm of this column. Note that the update
// formula used is important to maximize the precision. See an explanation
// in the dual context in Koberstein's PhD thesis, section 8.2.2.1.
output[col] +=
coeff * (coeff * leaving_squared_norm + factor * scalar_product);
// Make sure it doesn't go under a known lower bound (TODO(user): ref?).
// This way norms are always >= 1.0 .
// TODO(user): precompute 1 / Square(pivot) or 1 / pivot? it will be
// slightly faster, but may introduce numerical issues. More generally,
// this test is only needed in a few cases, so is it worth it?
const Fractional lower_bound = 1.0 + Square(coeff / pivot);
if (output[col] < lower_bound) {
output[col] = lower_bound;
++stat_lower_bounded_norms;
}
}
output[leaving_col] = leaving_squared_norm;
stats_.lower_bounded_norms.Add(stat_lower_bounded_norms);
}
void PrimalEdgeNorms::UpdateDevexWeights(
ColIndex entering_col /* index q in the paper */,
ColIndex leaving_col /* index p in the paper */, RowIndex leaving_row,
const DenseColumn& direction, const UpdateRow& update_row) {
SCOPED_TIME_STAT(&stats_);
// Compared to steepest edge update, the DEVEX weight uses the largest of the
// norms of two vectors to approximate the norm of the sum.
const Fractional entering_norm = sqrt(PreciseSquaredNorm(direction));
const Fractional pivot_magnitude = std::abs(direction[leaving_row]);
const Fractional leaving_norm =
std::max(1.0, entering_norm / pivot_magnitude);
for (const ColIndex col : update_row.GetNonZeroPositions()) {
const Fractional coeff = update_row.GetCoefficient(col);
const Fractional update_vector_norm = std::abs(coeff) * leaving_norm;
devex_weights_[col] =
std::max(devex_weights_[col], Square(update_vector_norm));
}
devex_weights_[leaving_col] = Square(leaving_norm);
}
void PrimalEdgeNorms::ResetDevexWeights() {
SCOPED_TIME_STAT(&stats_);
if (parameters_.initialize_devex_with_column_norms()) {
devex_weights_ = GetMatrixColumnNorms();
} else {
devex_weights_.assign(compact_matrix_.num_cols(), 1.0);
}
num_devex_updates_since_reset_ = 0;
reset_devex_weights_ = false;
}
} // namespace glop
} // namespace operations_research